Home
last modified time | relevance | path

Searched refs:world_z (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libheadtracking/
DQuaternionUtil-test.cpp99 auto world_z = rotationVectorToQuaternion({0.f, 0.f, rot_angle}); in TEST() local
102 quaternionToAngles(world_z * q, &pitch, &roll, &yaw); in TEST()
112 auto world_z = rotationVectorToQuaternion({0.f, 0.f, rot_angle}); in TEST() local
115 quaternionToAngles(world_z * q, &pitch, &roll, &yaw); in TEST()