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Searched refs:zRatio (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/core/java/android/view/
DThreadedRenderer.java610 final float zRatio = Math.min(displayMetrics.widthPixels, displayMetrics.heightPixels) in setLightCenter() local
612 final float zWeightedAdjustment = (zRatio + 2) / 3f; in setLightCenter()
870 final float zRatio = Math.min(displayMetrics.widthPixels, displayMetrics.heightPixels) in setLightCenter() local
872 final float zWeightedAdjustment = (zRatio + 2) / 3f; in setLightCenter()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLSkiaShadowPort.cpp505 float zRatio = divide_and_pin(occluderZ, lightZ - occluderZ, 0.0f, 0.95f); in GetSpotParams() local
506 blurRadius = lightRadius * zRatio; in GetSpotParams()
508 translate.x = -zRatio * lightX; in GetSpotParams()
509 translate.y = -zRatio * lightY; in GetSpotParams()