Searched refs:zRatio (Results 1 – 2 of 2) sorted by relevance
610 final float zRatio = Math.min(displayMetrics.widthPixels, displayMetrics.heightPixels) in setLightCenter() local612 final float zWeightedAdjustment = (zRatio + 2) / 3f; in setLightCenter()870 final float zRatio = Math.min(displayMetrics.widthPixels, displayMetrics.heightPixels) in setLightCenter() local872 final float zWeightedAdjustment = (zRatio + 2) / 3f; in setLightCenter()
505 float zRatio = divide_and_pin(occluderZ, lightZ - occluderZ, 0.0f, 0.95f); in GetSpotParams() local506 blurRadius = lightRadius * zRatio; in GetSpotParams()508 translate.x = -zRatio * lightX; in GetSpotParams()509 translate.y = -zRatio * lightY; in GetSpotParams()