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Searched refs:AttachedShader (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DProgramData.h46 struct AttachedShader { struct
133 AttachedShader attachedShaders[NUM_SHADER_TYPE] = {};
DProgramData.cpp399 AttachedShader& s = attachedShaders[i]; in restore()
701 AttachedShader& s = attachedShaders[s_glShaderType2ShaderType(type)]; in attachShader()