Searched refs:CreateContext (Results 1 – 8 of 8) sorted by relevance
79 int GLColorConvertImpl::CreateContext(GLRenderTarget target, bool secure) { in CreateContext() function in sdm::GLColorConvertImpl189 return CreateContext(target_, secure_); in Init()
47 virtual int CreateContext(bool secure);
50 virtual int CreateContext(GLRenderTarget target, bool secure);
81 int GLLayerStitchImpl::CreateContext(bool secure) { in CreateContext() function in sdm::GLLayerStitchImpl191 return CreateContext(secure_); in Init()
49 std::optional<uint32_t> CreateContext(uint32_t contextInit);
81 const auto contextIdOp = mEmulation->CreateContext(capsetId); in Init()
90 std::optional<uint32_t> CreateContext(uint32_t contextInit);400 std::optional<uint32_t> EmulatedVirtioGpu::EmulatedVirtioGpuImpl::CreateContext( in CreateContext() function in gfxstream::EmulatedVirtioGpu::EmulatedVirtioGpuImpl1095 std::optional<uint32_t> EmulatedVirtioGpu::CreateContext(uint32_t contextInit) { in CreateContext() function in gfxstream::EmulatedVirtioGpu1096 return mImpl->CreateContext(contextInit); in CreateContext()
1694 data->imgui_context = ImGui::CreateContext(); in setup_swapchain_data()