Searched refs:D3DGAMMARAMP (Results 1 – 3 of 3) sorted by relevance
/hardware/google/gfxstream/guest/mesa/include/d3dadapter/ |
D | present.h | 89 HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride);
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/hardware/google/gfxstream/guest/mesa/include/D3D9/ |
D | d3d9.h | 179 virtual void WINAPI SetGammaRamp(UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp) = 0; 180 virtual void WINAPI GetGammaRamp(UINT iSwapChain, D3DGAMMARAMP *pRamp) = 0; 767 …PI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); 768 void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); 1018 … *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); 1019 void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp);
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D | d3d9types.h | 1602 } D3DGAMMARAMP, *PD3DGAMMARAMP, *LPD3DGAMMARAMP; typedef
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