Home
last modified time | relevance | path

Searched refs:D3DGAMMARAMP (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/mesa/include/d3dadapter/
Dpresent.h89 HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride);
/hardware/google/gfxstream/guest/mesa/include/D3D9/
Dd3d9.h179 virtual void WINAPI SetGammaRamp(UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp) = 0;
180 virtual void WINAPI GetGammaRamp(UINT iSwapChain, D3DGAMMARAMP *pRamp) = 0;
767 …PI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp);
768 void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp);
1018 … *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp);
1019 void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp);
Dd3d9types.h1602 } D3DGAMMARAMP, *PD3DGAMMARAMP, *LPD3DGAMMARAMP; typedef