/hardware/interfaces/audio/aidl/default/ |
D | EffectContext.cpp | 31 EffectContext::EffectContext(size_t statusDepth, const Parameter::Common& common) { in EffectContext() function in aidl::android::hardware::audio::effect::EffectContext 55 void EffectContext::resetBuffer() { in resetBuffer() 65 void EffectContext::dupeFmqWithReopen(IEffect::OpenEffectReturn* effectRet) { in dupeFmqWithReopen() 77 void EffectContext::dupeFmq(IEffect::OpenEffectReturn* effectRet) { in dupeFmq() 85 float* EffectContext::getWorkBuffer() { in getWorkBuffer() 89 size_t EffectContext::getWorkBufferSize() const { in getWorkBufferSize() 93 std::shared_ptr<EffectContext::StatusMQ> EffectContext::getStatusFmq() const { in getStatusFmq() 97 std::shared_ptr<EffectContext::DataMQ> EffectContext::getInputDataFmq() const { in getInputDataFmq() 101 std::shared_ptr<EffectContext::DataMQ> EffectContext::getOutputDataFmq() const { in getOutputDataFmq() 105 size_t EffectContext::getInputFrameSize() const { in getInputFrameSize() [all …]
|
D | EffectImpl.cpp | 275 std::shared_ptr<EffectContext> EffectImpl::createContext(const Parameter::Common& common) { in createContext() 276 return std::make_shared<EffectContext>(1 /* statusMqDepth */, common); in createContext()
|
/hardware/interfaces/audio/aidl/default/acousticEchoCanceler/ |
D | AcousticEchoCancelerSw.h | 29 class AcousticEchoCancelerSwContext final : public EffectContext { 32 : EffectContext(statusDepth, common) { in AcousticEchoCancelerSwContext() 60 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/bassboost/ |
D | BassBoostSw.h | 28 class BassBoostSwContext final : public EffectContext { 31 : EffectContext(statusDepth, common) { in BassBoostSwContext() 59 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/loudnessEnhancer/ |
D | LoudnessEnhancerSw.h | 28 class LoudnessEnhancerSwContext final : public EffectContext { 31 : EffectContext(statusDepth, common) { in LoudnessEnhancerSwContext() 62 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
D | LoudnessEnhancerSw.cpp | 140 std::shared_ptr<EffectContext> LoudnessEnhancerSw::createContext(const Parameter::Common& common) { in createContext()
|
/hardware/interfaces/audio/aidl/default/extension/ |
D | ExtensionEffect.h | 28 class ExtensionEffectContext final : public EffectContext { 31 : EffectContext(statusDepth, common) { in ExtensionEffectContext() 62 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
D | ExtensionEffect.cpp | 117 std::shared_ptr<EffectContext> ExtensionEffect::createContext(const Parameter::Common& common) { in createContext()
|
/hardware/interfaces/audio/aidl/default/automaticGainControlV1/ |
D | AutomaticGainControlV1Sw.h | 23 class AutomaticGainControlV1SwContext final : public EffectContext { 26 : EffectContext(statusDepth, common) { in AutomaticGainControlV1SwContext() 61 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/downmix/ |
D | DownmixSw.h | 28 class DownmixSwContext final : public EffectContext { 31 : EffectContext(statusDepth, common) { in DownmixSwContext() 63 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
D | DownmixSw.cpp | 137 std::shared_ptr<EffectContext> DownmixSw::createContext(const Parameter::Common& common) { in createContext()
|
/hardware/interfaces/audio/aidl/default/volume/ |
D | VolumeSw.h | 28 class VolumeSwContext final : public EffectContext { 31 : EffectContext(statusDepth, common) { in VolumeSwContext() 65 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/noiseSuppression/ |
D | NoiseSuppressionSw.h | 29 class NoiseSuppressionSwContext final : public EffectContext { 32 : EffectContext(statusDepth, common) { in NoiseSuppressionSwContext() 63 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/presetReverb/ |
D | PresetReverbSw.h | 28 class PresetReverbSwContext final : public EffectContext { 31 : EffectContext(statusDepth, common) { in PresetReverbSwContext() 64 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/automaticGainControlV2/ |
D | AutomaticGainControlV2Sw.h | 28 class AutomaticGainControlV2SwContext final : public EffectContext { 31 : EffectContext(statusDepth, common) { in AutomaticGainControlV2SwContext() 67 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/hapticGenerator/ |
D | HapticGeneratorSw.h | 30 class HapticGeneratorSwContext final : public EffectContext { 33 : EffectContext(statusDepth, common) { in HapticGeneratorSwContext() 75 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/virtualizer/ |
D | VirtualizerSw.h | 28 class VirtualizerSwContext final : public EffectContext { 31 : EffectContext(statusDepth, common) { in VirtualizerSwContext() 67 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/envReverb/ |
D | EnvReverbSw.h | 28 class EnvReverbSwContext final : public EffectContext { 31 : EffectContext(statusDepth, common) { in EnvReverbSwContext() 108 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/visualizer/ |
D | VisualizerSw.h | 27 class VisualizerSwContext final : public EffectContext { 35 : EffectContext(statusDepth, common) { in VisualizerSwContext() 82 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/include/effect-impl/ |
D | EffectContext.h | 31 class EffectContext { 40 EffectContext(size_t statusDepth, const Parameter::Common& common); 41 virtual ~EffectContext() { in ~EffectContext()
|
D | EffectImpl.h | 65 virtual std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) 103 std::shared_ptr<EffectContext> mImplContext GUARDED_BY(mImplMutex);
|
/hardware/interfaces/audio/aidl/default/equalizer/ |
D | EqualizerSw.h | 28 class EqualizerSwContext final : public EffectContext { 31 : EffectContext(statusDepth, common) { in EqualizerSwContext() 105 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
/hardware/interfaces/audio/aidl/default/spatializer/ |
D | SpatializerSw.h | 29 class SpatializerSwContext final : public EffectContext { 58 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|
D | SpatializerSw.cpp | 140 std::shared_ptr<EffectContext> SpatializerSw::createContext(const Parameter::Common& common) { in createContext() 173 : EffectContext(statusDepth, common) { in SpatializerSwContext()
|
/hardware/interfaces/audio/aidl/default/dynamicProcessing/ |
D | DynamicsProcessingSw.h | 31 class DynamicsProcessingSwContext final : public EffectContext { 34 : EffectContext(statusDepth, common), in DynamicsProcessingSwContext() 121 std::shared_ptr<EffectContext> createContext(const Parameter::Common& common)
|