Searched refs:GLESv2Dispatch (Results 1 – 25 of 31) sorted by relevance
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotTesting.h | 107 testing::AssertionResult compareGlobalGlBoolean(const GLESv2Dispatch* gl, 113 testing::AssertionResult compareGlobalGlInt(const GLESv2Dispatch* gl, 117 testing::AssertionResult compareGlobalGlInt_i(const GLESv2Dispatch* gl, 123 testing::AssertionResult compareGlobalGlFloat(const GLESv2Dispatch* gl, 142 const GLESv2Dispatch* gl, 148 const GLESv2Dispatch* gl, 158 testing::AssertionResult compareGlobalGlIntv(const GLESv2Dispatch* gl, 163 testing::AssertionResult compareGlobalGlIntv_i(const GLESv2Dispatch* gl, 173 const GLESv2Dispatch* gl,
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D | GLSnapshotTestStateUtils.h | 24 GLuint createBuffer(const GLESv2Dispatch* gl, GlBufferData data); 26 GLuint loadAndCompileShader(const GLESv2Dispatch* gl, 32 std::vector<GLubyte> getTextureImageData(const GLESv2Dispatch* gl,
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D | GLSnapshotRendering_unittest.cpp | 29 const GLESv2Dispatch* gl = LazyLoadedGLESv2Dispatch::get(); in TEST() 30 const GLESv2Dispatch* testGl = getSnapshotTestDispatch(); in TEST() 55 const GLESv2Dispatch* getGlDispatch() { return getSnapshotTestDispatch(); } in getGlDispatch()
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D | GLSnapshotTestDispatch.h | 25 const GLESv2Dispatch* getSnapshotTestDispatch(); 33 class SnapshotTestDispatch : public GLESv2Dispatch {
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D | GLSnapshotTesting.cpp | 69 testing::AssertionResult compareGlobalGlBoolean(const GLESv2Dispatch* gl, in compareGlobalGlBoolean() 80 testing::AssertionResult compareGlobalGlInt(const GLESv2Dispatch* gl, in compareGlobalGlInt() 91 testing::AssertionResult compareGlobalGlInt_i(const GLESv2Dispatch* gl, in compareGlobalGlInt_i() 104 testing::AssertionResult compareGlobalGlFloat(const GLESv2Dispatch* gl, in compareGlobalGlFloat() 177 const GLESv2Dispatch* gl, in compareGlobalGlBooleanv() 192 const GLESv2Dispatch* gl, in compareGlobalGlBooleanv_i() 206 testing::AssertionResult compareGlobalGlIntv(const GLESv2Dispatch* gl, in compareGlobalGlIntv() 221 const GLESv2Dispatch* gl, in compareGlobalGlFloatv()
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D | GLSnapshotTestStateUtils.cpp | 28 GLuint createBuffer(const GLESv2Dispatch* gl, GlBufferData data) { in createBuffer() 48 GLuint loadAndCompileShader(const GLESv2Dispatch* gl, in loadAndCompileShader() 72 std::vector<GLubyte> getTextureImageData(const GLESv2Dispatch* gl, in getTextureImageData()
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D | SampleApplication.h | 92 virtual const gl::GLESv2Dispatch* getGlDispatch();
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D | OpenGLTestContext.h | 52 const GLESv2Dispatch* gl;
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D | GLSnapshotTestDispatch.cpp | 28 const GLESv2Dispatch* getSnapshotTestDispatch() { in getSnapshotTestDispatch() 118 const GLESv2Dispatch* gl = LazyLoadedGLESv2Dispatch::get(); in testDraw()
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D | TextureDraw_unittest.cpp | 25 void TestTextureDrawBasic(const GLESv2Dispatch* gl, GLenum internalformat, in TestTextureDrawBasic() 91 void TestTextureDrawLayer(const GLESv2Dispatch* gl) { in TestTextureDrawLayer()
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | GLESv2Dispatch.h | 41 struct GLESv2Dispatch { struct 53 bool gles2_dispatch_init(GLESv2Dispatch* dispatch_table);
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D | DispatchTables.h | 24 extern GLESv2Dispatch s_gles2;
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D | OpenGLDispatchLoader.h | 42 static const GLESv2Dispatch* get();
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | OpenGLDispatchLoader.cpp | 23 GLESv2Dispatch s_gles2; 56 const GLESv2Dispatch* LazyLoadedGLESv2Dispatch::get() { in get()
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D | meson.build | 9 'GLESv2Dispatch.cpp',
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D | CMakeLists.txt | 7 GLESv2Dispatch.cpp
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D | GLESv2Dispatch.cpp | 45 bool gles2_dispatch_init(GLESv2Dispatch* dispatch_table) { in gles2_dispatch_init()
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D | Android.bp | 32 "GLESv2Dispatch.cpp",
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D | gles_extensions.entries | 26 # The following extensions are used by GLESv1Dispatch and GLESv2Dispatch, but not by GLDispatch
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D | gles_extensions_for_gles1.entries | 27 # The following extensions are used by GLESv1Dispatch and GLESv2Dispatch, but not by GLDispatch
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D | gles_extensions_for_gles2.entries | 27 # The following extensions are used by GLESv1Dispatch and GLESv2Dispatch, but not by GLDispatch
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/hardware/google/gfxstream/host/gl/glsnapshot/ |
D | GLSnapshot.h | 42 GLSnapshotState(const GLESv2Dispatch* gl); 62 const GLESv2Dispatch* mGL;
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D | GLSnapshot.cpp | 24 GLSnapshotState::GLSnapshotState(const GLESv2Dispatch* gl) : mGL(gl) { in GLSnapshotState()
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/hardware/google/gfxstream/host/gl/ |
D | EmulationGl.h | 66 const GLESv2Dispatch* getGles2Dispatch();
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/hardware/google/gfxstream/host/gl/gl-host-common/ |
D | opengles.cpp | 73 using gfxstream::gl::GLESv2Dispatch;
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