Searched refs:GL_ARB_MATRIX_PALETTE (Results 1 – 4 of 4) sorted by relevance
269 if (ctx->getCaps()->GL_ARB_MATRIX_PALETTE && ctx->getCaps()->GL_ARB_VERTEX_BLEND) { in getProcAddressGles1()2807 …SET_ERROR_IF(!(ctx->getCaps()->GL_ARB_MATRIX_PALETTE && ctx->getCaps()->GL_ARB_VERTEX_BLEND),GL_IN… in glCurrentPaletteMatrixOES()2814 …SET_ERROR_IF(!(ctx->getCaps()->GL_ARB_MATRIX_PALETTE && ctx->getCaps()->GL_ARB_VERTEX_BLEND),GL_IN… in glLoadPaletteFromModelViewMatrixOES()2824 …SET_ERROR_IF(!(ctx->getCaps()->GL_ARB_MATRIX_PALETTE && ctx->getCaps()->GL_ARB_VERTEX_BLEND),GL_IN… in glMatrixIndexPointerOES()2831 …SET_ERROR_IF(!(ctx->getCaps()->GL_ARB_MATRIX_PALETTE && ctx->getCaps()->GL_ARB_VERTEX_BLEND),GL_IN… in glWeightPointerOES()
738 if (s_glSupportGles1.GL_ARB_MATRIX_PALETTE && s_glSupportGles1.GL_ARB_VERTEX_BLEND) { in initExtensionString()
90 bool GL_ARB_MATRIX_PALETTE = false; member
1911 if (strstr(cstring,"GL_ARB_matrix_palette ")!=NULL) glSupport.GL_ARB_MATRIX_PALETTE = true; in initCapsLocked()