Searched refs:GL_COMPRESSED_RGBA_ASTC_12x10_KHR (Results 1 – 11 of 11) sorted by relevance
141 f(GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_RGBA, GL_UNSIGNED_BYTE) \625 case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: in pixelItnlFrmt()741 case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: in isCompressedFormat()
100 f(GL_COMPRESSED_RGBA_ASTC_12x10_KHR) \288 f(GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_RGBA, GL_UNSIGNED_BYTE) \841 COMPRESSED_TEX_IMAGE_IS_COMPRESSED_FORMAT_CASE(GL_COMPRESSED_RGBA_ASTC_12x10_KHR) in isCompressedFormat()922 COMPRESSED_TEX_IMAGE_SUPPORT_CASE_ASTC(GL_COMPRESSED_RGBA_ASTC_12x10_KHR) in supportedCompressedFormat()
50 EXPAND_MACRO(GL_COMPRESSED_RGBA_ASTC_12x10_KHR, 12, 10, false) \317 case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: in decompressedInternalFormat()
24 EXPAND_MACRO(GL_COMPRESSED_RGBA_ASTC_12x10_KHR, astc_codec::FootprintType::k12x10, false) \
214 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC macro
211 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC macro
3877 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC macro
3920 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC macro
5017 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC macro
2676 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC macro