Home
last modified time | relevance | path

Searched refs:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (Results 1 – 11 of 11) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Validate.cpp154 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_RGBA, GL_UNSIGNED_BYTE) \
638 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: in pixelItnlFrmt()
766 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: in isCompressedFormat()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGLESv2Validation.cpp113 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR) \
301 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_RGBA, GL_UNSIGNED_BYTE) \
854 COMPRESSED_TEX_IMAGE_IS_COMPRESSED_FORMAT_CASE(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR) in isCompressedFormat()
935 COMPRESSED_TEX_IMAGE_SUPPORT_CASE_ASTC(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR) in supportedCompressedFormat()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureUtils.cpp63 EXPAND_MACRO(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, 10, 10, true) \
331 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: in decompressedInternalFormat()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLESTextureUtils.cpp37 … EXPAND_MACRO(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, astc_codec::FootprintType::k10x10, true) \
/hardware/google/gfxstream/include/GLES2/
Dgl2ext.h227 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
/hardware/google/gfxstream/common/opengl/include/GLES2/
Dgl2ext.h224 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
/hardware/google/gfxstream/guest/mesa/include/GLES2/
Dgl2ext.h224 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
/hardware/google/gfxstream/include/GL/
DGLcorearb.h3890 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
/hardware/google/gfxstream/guest/mesa/include/GL/
Dglcorearb.h3933 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
Dglext.h5030 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dglext.h2689 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB macro