Searched refs:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (Results 1 – 11 of 11) sorted by relevance
151 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_RGBA, GL_UNSIGNED_BYTE) \635 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: in pixelItnlFrmt()763 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: in isCompressedFormat()
110 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR) \298 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_RGBA, GL_UNSIGNED_BYTE) \851 COMPRESSED_TEX_IMAGE_IS_COMPRESSED_FORMAT_CASE(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR) in isCompressedFormat()932 COMPRESSED_TEX_IMAGE_SUPPORT_CASE_ASTC(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR) in supportedCompressedFormat()
60 EXPAND_MACRO(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, 10, 5, true) \328 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: in decompressedInternalFormat()
34 EXPAND_MACRO(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, astc_codec::FootprintType::k10x5, true) \
224 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 macro
221 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 macro
3887 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 macro
3930 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 macro
5027 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 macro
2686 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 macro