Searched refs:GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (Results 1 – 11 of 11) sorted by relevance
144 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_RGBA, GL_UNSIGNED_BYTE) \628 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: in pixelItnlFrmt()756 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: in isCompressedFormat()
103 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR) \291 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_RGBA, GL_UNSIGNED_BYTE) \844 COMPRESSED_TEX_IMAGE_IS_COMPRESSED_FORMAT_CASE(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR) in isCompressedFormat()925 COMPRESSED_TEX_IMAGE_SUPPORT_CASE_ASTC(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR) in supportedCompressedFormat()
53 EXPAND_MACRO(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, 5, 4, true) \321 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: in decompressedInternalFormat()
27 EXPAND_MACRO(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, astc_codec::FootprintType::k5x4, true) \
217 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 macro
214 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 macro
3880 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 macro
3923 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 macro
5020 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 macro
2679 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 macro