Searched refs:GL_R32UI (Results 1 – 19 of 19) sorted by relevance
71 COLOR_BITS_CASE(GL_R32UI, 32, 0, 0, 0) in glFormatToChannelBits()162 case GL_R32UI: in baseFormatOfInternalFormat()263 case GL_R32UI: in accurateTypeOfInternalFormat()
779 case GL_R32UI: in isIntegerInternalFormat()1068 case GL_R32UI: in s_computePixelSize()
223 case GL_R32UI: in s_computePixelSize()
31 f(GL_R32UI) \142 f(GL_R32UI) \175 f(GL_R32UI) \208 f(GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT) \448 case GL_R32UI: in rboFormat()992 case GL_R32UI: in filterableTexFormat()1031 case GL_R32UI: in colorRenderableFormat()
61 f(GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT) \564 case GL_R32UI: in pixelItnlFrmt()
160 case GL_R32UI: in computePixelSize()
1152 case GL_R32UI: in colorRenderableFormat()
730 #define GL_R32UI 0x8236 macro
877 #define GL_R32UI 0x8236 macro
1223 #define GL_R32UI 0x8236 macro
1206 #define GL_R32UI 0x8236 macro
1091 #define GL_R32UI 0x8236 macro
2091 #define GL_R32UI 0x8236 macro