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Searched refs:GL_RG32I (Results 1 – 19 of 19) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLutils.cpp80 COLOR_BITS_CASE(GL_RG32I, 32, 0, 0, 0) in glFormatToChannelBits()
173 case GL_RG32I: in baseFormatOfInternalFormat()
270 case GL_RG32I: in accurateTypeOfInternalFormat()
DTextureUtils.cpp784 case GL_RG32I: in isIntegerInternalFormat()
1048 case GL_RG32I: in s_computePixelSize()
DSaveableTexture.cpp203 case GL_RG32I: in s_computePixelSize()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGLESv2Validation.cpp42 f(GL_RG32I) \
148 f(GL_RG32I) \
182 f(GL_RG32I) \
220 f(GL_RG32I, GL_RG_INTEGER, GL_INT) \
456 case GL_RG32I: in rboFormat()
999 case GL_RG32I: in filterableTexFormat()
1036 case GL_RG32I: in colorRenderableFormat()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Validate.cpp73 f(GL_RG32I, GL_RG_INTEGER, GL_INT) \
573 case GL_RG32I: in pixelItnlFrmt()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLESTextureUtils.cpp145 case GL_RG32I: in computePixelSize()
DglUtils.cpp1157 case GL_RG32I: in colorRenderableFormat()
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h735 #define GL_RG32I 0x823B macro
Dgl31.h735 #define GL_RG32I 0x823B macro
/hardware/google/gfxstream/include/GLES3/
Dgl3.h735 #define GL_RG32I 0x823B macro
Dgl31.h735 #define GL_RG32I 0x823B macro
Dgl32.h882 #define GL_RG32I 0x823B macro
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl3.h882 #define GL_RG32I 0x823B macro
Dgl31.h882 #define GL_RG32I 0x823B macro
Dgl32.h882 #define GL_RG32I 0x823B macro
/hardware/google/gfxstream/include/GL/
DGLcorearb.h1228 #define GL_RG32I 0x823B macro
/hardware/google/gfxstream/guest/mesa/include/GL/
Dglcorearb.h1211 #define GL_RG32I 0x823B macro
Dglext.h1096 #define GL_RG32I 0x823B macro
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dglext.h2096 #define GL_RG32I 0x823B macro