Searched refs:GL_RG32UI (Results 1 – 19 of 19) sorted by relevance
81 COLOR_BITS_CASE(GL_RG32UI, 32, 0, 0, 0) in glFormatToChannelBits()174 case GL_RG32UI: in baseFormatOfInternalFormat()264 case GL_RG32UI: in accurateTypeOfInternalFormat()
785 case GL_RG32UI: in isIntegerInternalFormat()1071 case GL_RG32UI: in s_computePixelSize()
226 case GL_RG32UI: in s_computePixelSize()
41 f(GL_RG32UI) \151 f(GL_RG32UI) \181 f(GL_RG32UI) \219 f(GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT) \455 case GL_RG32UI: in rboFormat()998 case GL_RG32UI: in filterableTexFormat()1037 case GL_RG32UI: in colorRenderableFormat()
72 f(GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT) \572 case GL_RG32UI: in pixelItnlFrmt()
162 case GL_RG32UI: in computePixelSize()
1158 case GL_RG32UI: in colorRenderableFormat()
736 #define GL_RG32UI 0x823C macro
883 #define GL_RG32UI 0x823C macro
1229 #define GL_RG32UI 0x823C macro
1212 #define GL_RG32UI 0x823C macro
1097 #define GL_RG32UI 0x823C macro
2097 #define GL_RG32UI 0x823C macro