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Searched refs:GL_RG32UI (Results 1 – 19 of 19) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLutils.cpp81 COLOR_BITS_CASE(GL_RG32UI, 32, 0, 0, 0) in glFormatToChannelBits()
174 case GL_RG32UI: in baseFormatOfInternalFormat()
264 case GL_RG32UI: in accurateTypeOfInternalFormat()
DTextureUtils.cpp785 case GL_RG32UI: in isIntegerInternalFormat()
1071 case GL_RG32UI: in s_computePixelSize()
DSaveableTexture.cpp226 case GL_RG32UI: in s_computePixelSize()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGLESv2Validation.cpp41 f(GL_RG32UI) \
151 f(GL_RG32UI) \
181 f(GL_RG32UI) \
219 f(GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT) \
455 case GL_RG32UI: in rboFormat()
998 case GL_RG32UI: in filterableTexFormat()
1037 case GL_RG32UI: in colorRenderableFormat()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Validate.cpp72 f(GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT) \
572 case GL_RG32UI: in pixelItnlFrmt()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLESTextureUtils.cpp162 case GL_RG32UI: in computePixelSize()
DglUtils.cpp1158 case GL_RG32UI: in colorRenderableFormat()
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h736 #define GL_RG32UI 0x823C macro
Dgl31.h736 #define GL_RG32UI 0x823C macro
/hardware/google/gfxstream/include/GLES3/
Dgl3.h736 #define GL_RG32UI 0x823C macro
Dgl31.h736 #define GL_RG32UI 0x823C macro
Dgl32.h883 #define GL_RG32UI 0x823C macro
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl3.h883 #define GL_RG32UI 0x823C macro
Dgl31.h883 #define GL_RG32UI 0x823C macro
Dgl32.h883 #define GL_RG32UI 0x823C macro
/hardware/google/gfxstream/include/GL/
DGLcorearb.h1229 #define GL_RG32UI 0x823C macro
/hardware/google/gfxstream/guest/mesa/include/GL/
Dglcorearb.h1212 #define GL_RG32UI 0x823C macro
Dglext.h1097 #define GL_RG32UI 0x823C macro
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dglext.h2097 #define GL_RG32UI 0x823C macro