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Searched refs:GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (Results 1 – 15 of 15) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DglUtils.cpp791 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: in glUtilsParamSize()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGLESv2Validation.cpp1551 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: in allowedGetActiveUniformBlock()
DGL2Encoder.cpp4098 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, in s_glGetActiveUniformBlockiv()
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h773 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
Dgl31.h773 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/hardware/google/gfxstream/include/GLES3/
Dgl3.h773 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
Dgl31.h773 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
Dgl32.h920 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl3.h920 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
Dgl31.h920 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
Dgl32.h920 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/hardware/google/gfxstream/include/GL/
DGLcorearb.h1460 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/hardware/google/gfxstream/guest/mesa/include/GL/
Dglcorearb.h1443 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
Dglext.h1331 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dglext.h2132 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro