Searched refs:GpuDecompressionPipeline (Results 1 – 7 of 7) sorted by relevance
/hardware/google/gfxstream/host/vulkan/emulated_textures/ |
D | GpuDecompressionPipeline.h | 45 class GpuDecompressionPipeline { 48 static std::unique_ptr<GpuDecompressionPipeline> create( 55 GpuDecompressionPipeline(const GpuDecompressionPipeline&) = delete; 56 GpuDecompressionPipeline& operator=(const GpuDecompressionPipeline&) = delete; 59 ~GpuDecompressionPipeline(); 67 GpuDecompressionPipeline(VulkanDispatch* vk, VkDevice device, 104 GpuDecompressionPipeline* get(VkFormat compressedFormat, VkImageType imageType); 120 std::unordered_map<const ShaderData*, std::unique_ptr<GpuDecompressionPipeline>> mPipelines;
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D | GpuDecompressionPipeline.cpp | 159 std::unique_ptr<GpuDecompressionPipeline> GpuDecompressionPipeline::create( in create() 163 auto pipeline = std::unique_ptr<GpuDecompressionPipeline>(new GpuDecompressionPipeline( in create() 171 GpuDecompressionPipeline::GpuDecompressionPipeline(VulkanDispatch* vk, VkDevice device, in GpuDecompressionPipeline() function in gfxstream::vk::GpuDecompressionPipeline 186 bool GpuDecompressionPipeline::initialize() { in initialize() 224 GpuDecompressionPipeline::~GpuDecompressionPipeline() { in ~GpuDecompressionPipeline() 239 GpuDecompressionPipeline* GpuDecompressionPipelineManager::get(VkFormat compressedFormat, in get() 249 pipeline = GpuDecompressionPipeline::create(mVk, mDevice, compressedFormat, imageType, in get()
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D | CMakeLists.txt | 4 "GpuDecompressionPipeline.cpp"
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D | meson.build | 7 'GpuDecompressionPipeline.cpp',
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D | Android.bp | 19 "GpuDecompressionPipeline.cpp",
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D | CompressedImageInfo.h | 180 GpuDecompressionPipeline* mDecompPipeline = nullptr;
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/hardware/google/gfxstream/host/vulkan/ |
D | BUILD.bazel | 124 "emulated_textures/GpuDecompressionPipeline.cpp",
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