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Searched refs:MakeShader (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/common/end2end/
DGfxstreamEnd2EndTests.cpp360 GlExpected<ScopedGlShader> ScopedGlShader::MakeShader(GlDispatch& dispatch, GLenum type, in MakeShader() function in gfxstream::tests::ScopedGlShader
398 auto vertShader = GL_EXPECT(ScopedGlShader::MakeShader(dispatch, GL_VERTEX_SHADER, vertSource)); in MakeProgram()
400 GL_EXPECT(ScopedGlShader::MakeShader(dispatch, GL_FRAGMENT_SHADER, fragSource)); in MakeProgram()
479 return ScopedGlShader::MakeShader(*mGl, type, source); in SetUpShader()
DGfxstreamEnd2EndTests.h314 static GlExpected<ScopedGlShader> MakeShader(GlDispatch& dispatch, GLenum type,