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Searched refs:SHADER_DATA (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DObjectData.cpp21 case SHADER_DATA: in ObjectDataType2NamedObjectType()
DObjectNameSpace.cpp132 || (obj.second->getDataType() == SHADER_DATA && in postLoadRestore()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DObjectData.h26 SHADER_DATA, enumerator
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DShaderParser.cpp27 ShaderParser::ShaderParser(GLenum type, bool coreProfile) : ObjectData(SHADER_DATA), m_type(type), … in ShaderParser()
DGLESv2Imp.cpp515 SET_ERROR_IF(!(shaderData->getDataType() ==SHADER_DATA) || in glAttachShader()
898 SET_ERROR_IF(objData->getDataType()!= SHADER_DATA,GL_INVALID_OPERATION); in glCompileShader()
1473 SET_ERROR_IF(objData->getDataType()!=SHADER_DATA,GL_INVALID_OPERATION); in glDeleteShader()
2773 SET_ERROR_IF(objData->getDataType() != SHADER_DATA, in glGetShaderiv()
2810 SET_ERROR_IF(objData->getDataType()!=SHADER_DATA,GL_INVALID_OPERATION); in glGetShaderInfoLog()
2874 SET_ERROR_IF(objData->getDataType() != SHADER_DATA, in glGetShaderSource()
3472 SET_ERROR_IF(objData->getDataType() != SHADER_DATA, in glShaderSource()