Searched refs:TextureResize (Results 1 – 8 of 8) sorted by relevance
/hardware/google/gfxstream/host/gl/ |
D | TextureResize.h | 25 class TextureResize { 27 TextureResize(GLuint width, GLuint height); 28 ~TextureResize();
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D | TextureResize.cpp | 186 static void attachShaders(TextureResize::Framebuffer* fb, const char* factorDefine, in attachShaders() 216 TextureResize::TextureResize(GLuint width, GLuint height) : in TextureResize() function in gfxstream::gl::TextureResize 277 TextureResize::~TextureResize() { in ~TextureResize() 294 GLuint TextureResize::update(GLuint texture) { in update() 333 GLuint TextureResize::update(GLuint texture, int width, int height, int rotation) { in update() 335 mGenericResizer.reset(new TextureResize::GenericResizer()); in update() 340 void TextureResize::setupFramebuffers(unsigned int factor) { in setupFramebuffers() 371 void TextureResize::resize(GLuint texture) { in resize() 445 TextureResize::GenericResizer::GenericResizer() : in GenericResizer() 542 GLuint TextureResize::GenericResizer::draw(GLuint texture, int width, int height, in draw() [all …]
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D | Android.bp | 30 "TextureResize.cpp",
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D | ColorBufferGl.h | 73 class TextureResize; variable 272 TextureResize* m_resizer = nullptr;
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D | meson.build | 37 'TextureResize.cpp',
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D | CMakeLists.txt | 30 TextureResize.cpp
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D | BUILD.bazel | 271 "TextureResize.cpp",
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D | ColorBufferGl.cpp | 303 cb->m_resizer = new TextureResize(p_width, p_height); in create() 1011 m_resizer = new TextureResize(m_width, m_height); in restore()
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