Home
last modified time | relevance | path

Searched refs:TextureResize (Results 1 – 8 of 8) sorted by relevance

/hardware/google/gfxstream/host/gl/
DTextureResize.h25 class TextureResize {
27 TextureResize(GLuint width, GLuint height);
28 ~TextureResize();
DTextureResize.cpp186 static void attachShaders(TextureResize::Framebuffer* fb, const char* factorDefine, in attachShaders()
216 TextureResize::TextureResize(GLuint width, GLuint height) : in TextureResize() function in gfxstream::gl::TextureResize
277 TextureResize::~TextureResize() { in ~TextureResize()
294 GLuint TextureResize::update(GLuint texture) { in update()
333 GLuint TextureResize::update(GLuint texture, int width, int height, int rotation) { in update()
335 mGenericResizer.reset(new TextureResize::GenericResizer()); in update()
340 void TextureResize::setupFramebuffers(unsigned int factor) { in setupFramebuffers()
371 void TextureResize::resize(GLuint texture) { in resize()
445 TextureResize::GenericResizer::GenericResizer() : in GenericResizer()
542 GLuint TextureResize::GenericResizer::draw(GLuint texture, int width, int height, in draw()
[all …]
DAndroid.bp30 "TextureResize.cpp",
DColorBufferGl.h73 class TextureResize; variable
272 TextureResize* m_resizer = nullptr;
Dmeson.build37 'TextureResize.cpp',
DCMakeLists.txt30 TextureResize.cpp
DBUILD.bazel271 "TextureResize.cpp",
DColorBufferGl.cpp303 cb->m_resizer = new TextureResize(p_width, p_height); in create()
1011 m_resizer = new TextureResize(m_width, m_height); in restore()