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Searched refs:VK_ERROR_TOO_MANY_OBJECTS (Results 1 – 14 of 14) sorted by relevance

/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/
Dvk_android.c259 VkResult err = (errno == EMFILE) ? VK_ERROR_TOO_MANY_OBJECTS : in vk_common_AcquireImageANDROID()
Dvk_log.c286 case VK_ERROR_TOO_MANY_OBJECTS: in vk_object_for_error()
Dvk_video.c90 return VK_ERROR_TOO_MANY_OBJECTS; \
263 return VK_ERROR_TOO_MANY_OBJECTS; in update_sps()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dvideo_encode_h265_extensions.adoc440 and ename:VK_ERROR_TOO_MANY_OBJECTS will be returned if an attempt is made
445 and ename:VK_ERROR_TOO_MANY_OBJECTS will be returned if an attempt is made
450 and ename:VK_ERROR_TOO_MANY_OBJECTS will be returned if an attempt is made
Dvideo_encode_h264_extensions.adoc394 ename:VK_ERROR_TOO_MANY_OBJECTS will be returned if an attempt is made
401 ename:VK_ERROR_TOO_MANY_OBJECTS will be returned if an attempt is made
Dsamplers.adoc163 implementations may return ename:VK_ERROR_TOO_MANY_OBJECTS.
Dfundamentals.adoc1355 * ename:VK_ERROR_TOO_MANY_OBJECTS Too many objects of the type have
Ddevsandqueues.adoc1811 ename:VK_ERROR_TOO_MANY_OBJECTS.
Dmemory.adoc1090 implementations may return ename:VK_ERROR_TOO_MANY_OBJECTS.
/hardware/google/gfxstream/common/vulkan/include/vulkan/
Dvulkansc_enums.hpp255 eErrorTooManyObjects = VK_ERROR_TOO_MANY_OBJECTS,
Dvk_enum_string_helper.h92 case VK_ERROR_TOO_MANY_OBJECTS: in string_VkResult()
Dvulkan_enums.hpp255 eErrorTooManyObjects = VK_ERROR_TOO_MANY_OBJECTS,
/hardware/google/gfxstream/guest/mesa/include/vulkan/
Dvulkan_core.h156 VK_ERROR_TOO_MANY_OBJECTS = -10, enumerator
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/
DChangeLog.adoc5643 * Remove ename:VK_ERROR_TOO_MANY_OBJECTS as a required error code for
9942 * Clarified how and when ename:VK_ERROR_TOO_MANY_OBJECTS is generated in