Searched refs:activeAttributes (Results 1 – 1 of 1) sorted by relevance
66 GLint activeAttributes; member110 EXPECT_EQ(m_program_state.activeAttributes, in changedStateCheck()111 currentState.activeAttributes); in changedStateCheck()256 &ret.activeAttributes); in getProgramState()257 for (GLuint i = 0; i < ret.activeAttributes; i++) { in getProgramState()372 EXPECT_EQ(1, m_program_state.activeAttributes); in TEST_F()