Searched refs:allocHandle (Results 1 – 2 of 2) sorted by relevance
97 native_handle_t *allocHandle = nullptr; in TEST_F() local99 status = mManager->allocate(mConnectionId, vecParams, &allocHandle, &buffer[i]); in TEST_F()101 if (allocHandle) { in TEST_F()102 native_handle_close(allocHandle); in TEST_F()103 native_handle_delete(allocHandle); in TEST_F()124 native_handle_t *allocHandle = nullptr; in TEST_F() local125 status = mManager->allocate(mConnectionId, vecParams, &allocHandle, &buffer); in TEST_F()128 if (allocHandle) { in TEST_F()129 native_handle_close(allocHandle); in TEST_F()130 native_handle_delete(allocHandle); in TEST_F()[all …]
728 const native_handle_t* allocHandle = nullptr; in allocateBufferHandle() local730 params, bufferId, &allocHandle); in allocateBufferHandle()732 *handle = native_handle_clone(allocHandle); in allocateBufferHandle()