Searched refs:ambient (Results 1 – 6 of 6) sorted by relevance
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmContext.h | 151 GLfloat ambient[4] = { 0.2f, 0.2f, 0.2f, 1.0f }; member 164 GLfloat ambient[4] = { 0.0f, 0.0f, 0.0f, 1.0f }; member
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D | GLEScmContext.cpp | 389 dispatcher.glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mMaterial.ambient); in postLoadRestoreCtx() 399 dispatcher.glLightfv(GL_LIGHT0 + i, GL_AMBIENT, mLights[i].ambient); in postLoadRestoreCtx() 1243 memcpy(&mMaterial.ambient, params, 4 * sizeof(GLfloat)); in materialfv() 1249 memcpy(&mMaterial.ambient, params, 4 * sizeof(GLfloat)); in materialfv() 1288 memcpy(params, &mMaterial.ambient, 4 * sizeof(GLfloat)); in getMaterialfv() 1422 memcpy(&mLights[lightIndex].ambient, params, 4 * sizeof(GLfloat)); in lightfv() 1476 memcpy(params, &mLights[lightIndex].ambient, 4 * sizeof(GLfloat)); in getLightfv()
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D | CoreProfileEngine.cpp | 910 gl.glUniform4fv(m_geometryDrawState.materialAmbientLoc, 1, material.ambient); in setupLighting() 926 memcpy(m_lightingBuffer.lightAmbients + 4 * i, &light.ambient, 4 * sizeof(GLfloat)); in setupLighting()
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/hardware/interfaces/biometrics/face/1.0/ |
D | types.hal | 170 * Because there was too much ambient light, the captured face data was too
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/hardware/interfaces/sensors/1.0/ |
D | types.hal | 254 * A relative humidity sensor measures relative ambient air humidity and 265 * The ambient (room) temperature in degree Celsius.
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/hardware/interfaces/graphics/composer/2.1/ |
D | IComposerClient.hal | 83 * is suitable for presenting ambient information to the user,
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