Searched refs:att0 (Results 1 – 1 of 1) sorted by relevance
3050 const float* att0 = ctx->getAtt0(); in glGetVertexAttribfv() local3052 params[i] = att0[i]; in glGetVertexAttribfv()3091 const float* att0 = ctx->getAtt0(); in glGetVertexAttribiv() local3093 params[i] = (GLint)att0[i]; in glGetVertexAttribiv()