Searched refs:attenuationQuadratics (Results 1 – 2 of 2) sorted by relevance
206 GLfloat attenuationQuadratics[kMaxLights]; member
935 m_lightingBuffer.attenuationQuadratics[i] = light.attenuationQuadratic; in setupLighting()948 ….lightAttenuationQuadraticsLoc, GLEScmContext::kMaxLights, m_lightingBuffer.attenuationQuadratics); in setupLighting()