Searched refs:available_fps_ranges_ (Results 1 – 3 of 3) sorted by relevance
177 std::vector<FPSRange> available_fps_ranges_; member
116 for (const auto& it : info.available_fps_ranges_) { in DoFakeAE()129 fps_range = *info.available_fps_ranges_.begin(); in DoFakeAE()
754 available_fps_ranges_.reserve(entry.count / 2); in InitializeControlDefaults()766 available_fps_ranges_.push_back(range); in InitializeControlDefaults()