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Searched refs:bindFrameBuffer (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp786 auto bindFrameBuffer = [this](GLenum target, GLuint buffer) { in postLoadRestoreCtx() local
790 bindFrameBuffer(GL_READ_FRAMEBUFFER, m_readFramebuffer); in postLoadRestoreCtx()
791 bindFrameBuffer(GL_DRAW_FRAMEBUFFER, m_drawFramebuffer); in postLoadRestoreCtx()