Searched refs:bitStart (Results 1 – 2 of 2) sorted by relevance
149 uint bits128(uvec4 u, uint bitStart, uint bitCount) {150 uint firstIdx = bitStart / 32;151 uint firstOffset = bitStart % 32;153 if (firstIdx == ((bitStart + bitCount - 1) / 32)) {163 uint bits128fillZeros(uvec4 u, uint bitStart, uint bitEnd, uint bitCount) {164 if (bitEnd <= bitStart) {167 return bits128(u, bitStart, min(bitEnd - bitStart, bitCount));
2039 int bitStart; member