Searched refs:blocks_compressed (Results 1 – 2 of 2) sorted by relevance
16 self->blocks_compressed = 0; in chunk_state_init()24 self->blocks_compressed = 0; in chunk_state_reset()30 return (BLAKE3_BLOCK_LEN * (size_t)self->blocks_compressed) + in chunk_state_len()47 if (self->blocks_compressed == 0) { in chunk_state_maybe_start_flag()122 self->blocks_compressed += 1; in chunk_state_update()132 self->blocks_compressed += 1; in chunk_state_update()
25 uint8_t blocks_compressed; member