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Searched refs:boundSampler (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1378 if (m_tex.unit[unit].boundSampler) { in bindSampler()
1381 m_tex.unit[unit].boundSampler = sampler; in bindSampler()
1386 return m_tex.unit[unit].boundSampler == sampler; in isSamplerBindNoOp()
1392 uint32_t currentSampler = m_tex.unit[j].boundSampler; in onDeleteSamplers()
1394 m_tex.unit[j].boundSampler = 0; in onDeleteSamplers()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h678 GLuint boundSampler; member