Searched refs:boundTarget (Results 1 – 1 of 1) sorted by relevance
47 GLenum boundTarget; in changedStateCheck() local50 boundTarget = GL_ARRAY_BUFFER_BINDING; in changedStateCheck()53 boundTarget = GL_ELEMENT_ARRAY_BUFFER_BINDING; in changedStateCheck()59 EXPECT_TRUE(compareGlobalGlInt(gl, boundTarget, it.second)) in changedStateCheck()60 << "buffer binding " << describeGlEnum(boundTarget) in changedStateCheck()