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Searched refs:cl_context (Results 1 – 11 of 11) sorted by relevance

/hardware/google/gfxstream/guest/mesa/include/CL/
Dcl_gl.h52 clCreateFromGLBuffer(cl_context context,
60 clCreateFromGLTexture(cl_context context,
70 clCreateFromGLRenderbuffer(cl_context context,
106 clCreateFromGLTexture2D(cl_context context,
114 clCreateFromGLTexture3D(cl_context context,
161 clCreateEventFromGLsyncKHR(cl_context context,
174 cl_context context,
183 cl_context context,
Dcl_icd.h84 typedef cl_context(CL_API_CALL *cl_api_clCreateContext)(
90 typedef cl_context(CL_API_CALL *cl_api_clCreateContextFromType)(
96 cl_context context) CL_API_SUFFIX__VERSION_1_0;
99 cl_context context) CL_API_SUFFIX__VERSION_1_0;
102 cl_context context, cl_context_info param_name, size_t param_value_size,
107 cl_context context, cl_device_id device,
115 cl_context /* context */, cl_device_id /* device */,
138 cl_context context, cl_mem_flags flags, size_t size, void *host_ptr,
144 cl_context context, cl_mem_flags flags, const cl_image_format *image_format,
157 cl_context context, const cl_mem_properties *properties, cl_mem_flags flags,
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Dcl_d3d11.h89 cl_context context,
95 cl_context context,
102 cl_context context,
133 cl_context context,
143 cl_context context,
Dcl_d3d10.h89 cl_context context,
95 cl_context context,
102 cl_context context,
133 cl_context context,
142 cl_context context,
Dcl_egl.h52 clCreateFromEGLImageKHR(cl_context context,
60 cl_context context,
105 clCreateEventFromEGLSyncKHR(cl_context context,
111 cl_context context,
Dcl_va_api_media_sharing_intel.h37 cl_context context,
47 cl_context context,
111 cl_context context,
118 cl_context context,
Dcl_dx9_media_sharing.h102 cl_context context,
187 cl_context context,
195 cl_context context,
245 cl_context context,
255 cl_context context,
Dcl.h31 typedef struct _cl_context * cl_context; typedef
1000 clSetDefaultDeviceCommandQueue(cl_context context,
1016 extern CL_API_ENTRY cl_context CL_API_CALL
1027 extern CL_API_ENTRY cl_context CL_API_CALL
1038 clRetainContext(cl_context context) CL_API_SUFFIX__VERSION_1_0;
1041 clReleaseContext(cl_context context) CL_API_SUFFIX__VERSION_1_0;
1044 clGetContextInfo(cl_context context,
1053 clSetContextDestructorCallback(cl_context context,
1054 void (CL_CALLBACK* pfn_notify)(cl_context context,
1065 clCreateCommandQueueWithProperties(cl_context context,
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Dcl_ext.h615 clCreateProgramWithILKHR(cl_context context,
621 (CL_API_CALL *clCreateProgramWithILKHR_fn)(cl_context context,
667 clTerminateContextKHR(cl_context context) CL_API_SUFFIX__VERSION_1_2;
670 (CL_API_CALL *clTerminateContextKHR_fn)(cl_context context) CL_API_SUFFIX__VERSION_1_2;
692 clCreateCommandQueueWithPropertiesKHR(cl_context context,
698 (CL_API_CALL *clCreateCommandQueueWithPropertiesKHR_fn)(cl_context context,
1458 cl_context context,
1500 cl_context context,
1591 clImportMemoryARM( cl_context context,
1636 clSVMAllocARM(cl_context context,
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Dopencl.hpp1747 struct ReferenceHandler<cl_context>
1749 static cl_int retain(cl_context context) in retain()
1751 static cl_int release(cl_context context) in release()
1848 static cl_uint getContextPlatformVersion(cl_context context) in getContextPlatformVersion()
2852 : public detail::Wrapper<cl_context>
3136 explicit Context(const cl_context& context, bool retainObject = false) : in Context()
3144 Context& operator = (const cl_context& rhs) in operator =()
4166 cl_context context, cl_mem_flags flags, ID3D10Buffer* buffer, in BufferD3D10()
8780 cl_context context = getInfo<CL_QUEUE_CONTEXT>(); in enqueueAcquireD3D10Objects()
8813 cl_context context = getInfo<CL_QUEUE_CONTEXT>(); in enqueueReleaseD3D10Objects()
Dcl.hpp1699 struct ReferenceHandler<cl_context>
1701 static cl_int retain(cl_context context) in retain()
1703 static cl_int release(cl_context context) in release()
1799 static cl_uint getContextPlatformVersion(cl_context context) in getContextPlatformVersion()
2491 : public detail::Wrapper<cl_context>
2738 …__CL_EXPLICIT_CONSTRUCTORS Context(const cl_context& context) : detail::Wrapper<cl_type>(context) … in Context()
2745 Context& operator = (const cl_context& rhs) in operator =()
3380 cl_context context, cl_mem_flags flags, ID3D10Buffer* buffer,
6527 cl_context context = getInfo<CL_QUEUE_CONTEXT>(); in enqueueAcquireD3D10Objects()
6560 cl_context context = getInfo<CL_QUEUE_CONTEXT>(); in enqueueReleaseD3D10Objects()