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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_ARM_shader_core_properties.adoc25 query the number of shader cores on the physical device.
DVK_ARM_shader_core_builtins.adoc24 It exposes properties for the number of shader cores, the maximum number of
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Ddevsandqueues.adoc2780 The number of shader cores used by all the queues of a device can: be
3256 …ceQueueShaderCoreControlCreateInfoARM',desc='Control the number of shader cores used by queues',ty…
3258 The number of shader cores used by a queue can: be controlled by adding a
3270 * pname:shaderCoreCount is the number of shader cores this queue uses.
3274 the shader cores available.
3280 the total number of shader cores as reported via
Dinterfaces.adoc5160 [open,refpage='CoreCountARM',desc='Number of cores on the device',type='builtins']
5167 make that variable contain the number of cores on the device.
Dlimits.adoc4126 cores on the device.
/hardware/broadcom/wlan/bcmdhd/dhdutil/include/
Dwlioctl.h2020 int cores; member