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Searched refs:createAndBindTexture (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/tests/
DGLSnapshotTextures_unittest.cpp267 GLuint createAndBindTexture(GLuint unit, GLenum bindPoint) { in createAndBindTexture() function in gfxstream::gl::__anon3c1a75ee0111::SnapshotGlTextureUnitBindingsTest
304 createAndBindTexture(1, GL_TEXTURE_2D); in TEST_F()
305 createAndBindTexture(8, GL_TEXTURE_CUBE_MAP); in TEST_F()
306 createAndBindTexture(16, GL_TEXTURE_2D); in TEST_F()
307 createAndBindTexture(32, GL_TEXTURE_CUBE_MAP); in TEST_F()