Searched refs:createEmulatedEglWindowSurface (Results 1 – 7 of 7) sorted by relevance
/hardware/google/gfxstream/host/tests/ |
D | FrameBuffer_unittest.cpp | 394 HandleType handle = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in TEST_F() 401 HandleType surface = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in TEST_F() 418 HandleType surface = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in TEST_F() 476 HandleType surface = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in TEST_F() 568 HandleType surface = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in TEST_F() 692 HandleType surface = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in TEST_F() 825 HandleType surface = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in TEST_F() 940 HandleType surface = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in TEST_F()
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D | SampleApplication.cpp | 276 mSurface = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in SampleApplication() 372 unsigned int sfSurface = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in drawWorker() 494 unsigned int appSurface = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in surfaceFlingerComposerLoop()
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/hardware/google/gfxstream/host/gl/ |
D | EmulationGl.h | 133 std::unique_ptr<EmulatedEglWindowSurface> createEmulatedEglWindowSurface(
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D | EmulationGl.cpp | 690 std::unique_ptr<EmulatedEglWindowSurface> EmulationGl::createEmulatedEglWindowSurface( in createEmulatedEglWindowSurface() function in gfxstream::gl::EmulationGl
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/hardware/google/gfxstream/host/ |
D | FrameBuffer.h | 545 HandleType createEmulatedEglWindowSurface(int p_config, int p_width, int p_height);
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D | FrameBuffer.cpp | 2993 *surfOut = createEmulatedEglWindowSurface(0, 1, 1); in createTrivialContext() 3147 HandleType FrameBuffer::createEmulatedEglWindowSurface(int p_config, int p_width, int p_height) { in createEmulatedEglWindowSurface() function in gfxstream::FrameBuffer 3159 m_emulationGl->createEmulatedEglWindowSurface(p_config, p_width, p_height, handle); in createEmulatedEglWindowSurface()
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D | RenderControl.cpp | 795 return fb->createEmulatedEglWindowSurface(config, width, height); in rcCreateWindowSurface()
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