Searched refs:defaultWriteMask (Results 1 – 2 of 2) sorted by relevance
63 GLint defaultWriteMask; in TEST_F() local64 gl->glGetIntegerv(GL_STENCIL_WRITEMASK, &defaultWriteMask); in TEST_F()67 setExpectedValues(defaultWriteMask, 0); in TEST_F()
350 const GlWriteMaskArray defaultWriteMask { { in TEST_P() local360 setExpectedValues(defaultWriteMask, GetParam()); in TEST_P()