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Searched refs:depthAttachment_texture_level (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp2277 res_info->tex_level = props.depthAttachment_texture_level; in getBoundFramebufferFormat()
2296 res_info->tex_level = props.depthAttachment_texture_level; in getBoundFramebufferFormat()
2315 res_info->tex_level = props.depthAttachment_texture_level; in getBoundFramebufferFormat()
2389 props.depthAttachment_texture_level = 0; in addFreshFramebuffer()
2555 boundFboProps(target).depthAttachment_texture_level = level; in attachTextureObject()
2572 boundFboProps(target).depthAttachment_texture_level = level; in attachTextureObject()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h91 GLint depthAttachment_texture_level; member