Searched refs:detachShaderLocked (Results 1 – 2 of 2) sorted by relevance
468 detachShaderLocked(program, pData->getShader(0)); in deleteProgramDataLocked()508 return detachShaderLocked(program, shader); in detachShader()511 bool GLSharedGroup::detachShaderLocked(GLuint program, GLuint shader) { in detachShaderLocked() function in gfxstream::guest::GLSharedGroup
219 bool detachShaderLocked(GLuint program, GLuint shader);