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Searched refs:detachShaderLocked (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp468 detachShaderLocked(program, pData->getShader(0)); in deleteProgramDataLocked()
508 return detachShaderLocked(program, shader); in detachShader()
511 bool GLSharedGroup::detachShaderLocked(GLuint program, GLuint shader) { in detachShaderLocked() function in gfxstream::guest::GLSharedGroup
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLSharedGroup.h219 bool detachShaderLocked(GLuint program, GLuint shader);