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Searched refs:eShaderRead (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/common/vulkan/include/vulkan/
Dvulkansc_enums.hpp2219 eShaderRead = VK_ACCESS_SHADER_READ_BIT, enumerator
2249 | AccessFlagBits::eShaderRead
3076 eShaderRead = VK_ACCESS_2_SHADER_READ_BIT, enumerator
3122 | AccessFlagBits2::eShaderRead
Dvulkansc_to_string.hpp529 if ( value & AccessFlagBits::eShaderRead ) result += "ShaderRead | "; in to_string()
955 if ( value & AccessFlagBits2::eShaderRead ) result += "ShaderRead | "; in to_string()
3016 case AccessFlagBits::eShaderRead : return "ShaderRead"; in to_string()
3663 case AccessFlagBits2::eShaderRead : return "ShaderRead"; in to_string()
Dvulkan_enums.hpp3437 eShaderRead = VK_ACCESS_SHADER_READ_BIT, enumerator
3479 | AccessFlagBits::eShaderRead
4427 eShaderRead = VK_ACCESS_2_SHADER_READ_BIT, enumerator
4486 | AccessFlagBits2::eShaderRead
Dvulkan_to_string.hpp714 if ( value & AccessFlagBits::eShaderRead ) result += "ShaderRead | "; in to_string()
1201 if ( value & AccessFlagBits2::eShaderRead ) result += "ShaderRead | "; in to_string()
5262 case AccessFlagBits::eShaderRead : return "ShaderRead"; in to_string()
5990 case AccessFlagBits2::eShaderRead : return "ShaderRead"; in to_string()