Searched refs:eac_decode_single_channel_block (Results 1 – 5 of 5) sorted by relevance
/hardware/google/gfxstream/common/etc/include/gfxstream/ |
D | etc.h | 73 void eac_decode_single_channel_block(const etc1_byte* pIn,
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/hardware/google/gfxstream/host/vulkan/emulated_textures/shaders/ |
D | Etc2RGBA8.comp | 35 eac_decode_single_channel_block(flip32(srcBlock[0]), flip32(srcBlock[1]), false);
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D | Etc2ShaderLib.comp | 282 uint[16] eac_decode_single_channel_block(uint high, uint low, bool isSigned) {
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/hardware/google/gfxstream/common/etc/ |
D | etc.cpp | 440 void eac_decode_single_channel_block(const etc1_byte* pIn, in eac_decode_single_channel_block() function 895 eac_decode_single_channel_block(pIn, 1, false, alphaBlock); in etc2_decode_image() 910 eac_decode_single_channel_block(pIn, 4, isSigned, block); in etc2_decode_image() 916 eac_decode_single_channel_block(pIn, 4, isSigned, block); in etc2_decode_image() 919 eac_decode_single_channel_block(pIn, 4, isSigned, in etc2_decode_image()
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D | etc_unittest.cpp | 45 eac_decode_single_channel_block(bytesEncoded, decodedElementBytes, isSigned, decoded); in decodeEacTest()
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