Searched refs:effective (Results 1 – 25 of 37) sorted by relevance
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_NV_mesh_shader/ |
D | mesh.adoc | 176 the number of effective scalar attributes is 4 times the number of effective 180 effective scalar per-vertex attributes not dependent on code:ViewIndex, 181 latexmath:[n_{vpv}] be the number of effective scalar per-vertex attributes 185 the number of effective scalar per-primitive attributes not dependent on 186 code:ViewIndex, latexmath:[n_{ppv}] be the number of effective scalar
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_EXT_pipeline_creation_feedback.adoc | 32 effective pipeline caches are shipped to customers.
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D | VK_NV_viewport_array2.adoc | 33 Also, a new SPIR-V decoration is added to control whether the effective
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D | VK_NV_clip_space_w_scaling.adoc | 49 increases with the absolute values of [eq]#x# and [eq]#y#, the effective
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/hardware/interfaces/gnss/1.0/ |
D | IGnssDebug.hal | 104 * then whatever the effective defaults are on the device must be 144 * effective time of the ephemeris source (e.g. TOE, TOA.)
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/hardware/nxp/uwb/halimpl/config/ |
D | README.md | 177 # effective when persist.vendor.uwb.cal.sku is unspecified 182 # effective when persist.vendor.uwb.cal.sku=modelA
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_QCOM_rotated_copies/ |
D | rotated_addressing_blits.adoc | 45 converted to an unnormalized texture coordinate, using the effective
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/hardware/google/gfxstream/host/apigen-codec-common/X11/extensions/ |
D | XInput2.h | 76 int effective; member
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/hardware/interfaces/automotive/sv/1.0/ |
D | ISurroundView3dSession.hal | 41 * identify updated set of views once effective using the view Id provided in the updated
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/hardware/google/gfxstream/guest/android-emu/aemu/base/fit/ |
D | README | 144 - std::optional can be effective here but it doesn't directly handle nullity
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/hardware/interfaces/automotive/evs/1.1/ |
D | IEvsCamera.hal | 152 * it will return an error code with the same number of effective values as
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D | types.hal | 175 * parameter may not be effective when auto focus is enabled.
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/hardware/interfaces/camera/device/1.0/ |
D | ICameraDevice.hal | 248 * effective.
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/ |
D | drawing.adoc | 193 The effective topology for later stages of the pipeline is altered by 197 In the case of mesh shading the only effective topology is defined by the 1557 The effective pname:vertexCount is calculated as follows: 1565 The effective pname:firstVertex is zero.
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D | descriptorsets.adoc | 3618 <<buffer-info-effective-range,effective range>> if pname:range is 3625 <<buffer-info-effective-range,effective range>> if pname:range is 3838 <<buffer-info-effective-range, effective range>> must: not be larger than 3852 [[buffer-info-effective-range]] 3853 When pname:range is ename:VK_WHOLE_SIZE the effective range is calculated at 4846 [[dynamic-effective-offset]] 4847 The effective offset used for dynamic uniform and storage buffer bindings is 4914 pname:pDescriptorSets, the sum of the <<dynamic-effective-offset, 4915 effective offset>> and the range of the binding must: be less than or
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D | initialization.adoc | 576 or an effective substitute for pname:apiVersion, it must: return
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D | raytraversal.adoc | 54 with the effective viewport determined by the parameters of the ray, and the
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D | video_decode_h264_extensions.adoc | 86 The effective pname:imageOffset and pname:imageExtent corresponding to a
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D | copies.adoc | 233 pname:layerCount layers in the 2D image, with an effective pname:depth of 1389 converted to an unnormalized texture coordinate, using the effective
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D | video_encode_h264_extensions.adoc | 748 As with other rate control guidance values, if the effective order and
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D | video_encode_h265_extensions.adoc | 850 As with other rate control guidance values, if the effective order and
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/ |
D | VK_ANDROID_external_format_resolve.adoc | 343 …d the scope of Vulkan interface and are defined by the format for which effective color components…
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/hardware/google/gfxstream/host/vulkan/emulated_textures/shaders/ |
D | AstcDecompressor.glsl | 348 return uint(dot(weights, factors) + 8) >> 4; // this is what the spec calls "effective weight"
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D | AstcNew.comp | 348 return uint(dot(weights, factors) + 8) >> 4; // this is what the spec calls "effective weight"
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/hardware/interfaces/camera/metadata/3.2/ |
D | types.hal | 707 * effective aperture diameter.</p>
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