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Searched refs:egl2egl (Results 1 – 11 of 11) sorted by relevance

/hardware/google/gfxstream/host/
DRenderLibImpl.cpp128 bool useSubWindow, bool egl2egl) { in initRenderer() argument
134 if (!res->initialize(width, height, features, useSubWindow, egl2egl)) { in initRenderer()
DRenderWindow.cpp86 bool egl2egl; member
153 msg.init.egl2egl); in process()
432 bool egl2egl) in RenderWindow() argument
458 msg.init.egl2egl = egl2egl;
DRenderWindow.h66 bool use_thread, bool use_sub_window, bool egl2egl);
DRenderLibImpl.h63 bool egl2egl) override;
DRendererImpl.h43 bool egl2egl);
DRendererImpl.cpp128 bool useSubWindow, bool egl2egl) { in initialize() argument
138 width, height, features, kUseSubwindowThread, useSubWindow, egl2egl)); in initialize()
DFrameBuffer.h139 bool useSubWindow, bool egl2egl);
DFrameBuffer.cpp268 bool useSubWindow, bool egl2egl) { in initialize() argument
343 … fb->m_emulationGl = EmulationGl::create(width, height, fb->m_features, useSubWindow, egl2egl); in initialize()
/hardware/google/gfxstream/include/render-utils/
DRenderLib.h111 bool useSubWindow, bool egl2egl) = 0;
/hardware/google/gfxstream/host/gl/
DEmulationGl.h61 bool allowWindowSurface, bool egl2egl);
DEmulationGl.cpp208 bool allowWindowSurface, bool egl2egl) { in create() argument
224 s_egl.eglUseOsEglApi(egl2egl, EGL_FALSE); in create()