Searched refs:emulateTextureEtc2 (Results 1 – 2 of 2) sorted by relevance
194 bool emulateTextureEtc2 = false; member208 return ((cmpInfo.isEtc2() && emulateTextureEtc2) || in needGpuDecompression()212 return ((cmpInfo.isEtc2() && emulateTextureEtc2) || in needEmulatedDecompression()216 return (gfxstream::vk::isEtc2(format) && emulateTextureEtc2) || in needEmulatedDecompression()
1639 bool emulateTextureEtc2 = needEmulatedEtc2(physicalDevice, vk); in on_vkCreateDevice() local1656 if (emulateTextureEtc2) { in on_vkCreateDevice()1776 deviceInfo.emulateTextureEtc2 = emulateTextureEtc2; in on_vkCreateDevice()2291 if (!deviceInfo->emulateTextureEtc2 && !deviceInfo->emulateTextureAstc) { in performBindImageMemory()4036 if (!deviceInfo->emulateTextureEtc2 && !deviceInfo->emulateTextureAstc) { in on_vkCmdPipelineBarrier()5752 if (deviceInfo->emulateTextureEtc2 || deviceInfo->emulateTextureAstc) { in on_vkCreateRenderPass()6986 if (!deviceInfo->emulateTextureEtc2 && !deviceInfo->emulateTextureAstc) { in updateImageMemorySizeLocked()