Searched refs:enableReflectionMapLoc (Results 1 – 2 of 2) sorted by relevance
61 GLint enableReflectionMapLoc; member
276 m_geometryDrawState.enableReflectionMapLoc = in getGeometryDrawState()834 gl.glUniform1i(m_geometryDrawState.enableReflectionMapLoc, 1); in preDrawTextureUnitEmulation()836 gl.glUniform1i(m_geometryDrawState.enableReflectionMapLoc, 0); in preDrawTextureUnitEmulation()