Searched refs:enableTextureLoc (Results 1 – 2 of 2) sorted by relevance
55 GLint enableTextureLoc; member
264 m_geometryDrawState.enableTextureLoc = in getGeometryDrawState()814 gl.glUniform1i(m_geometryDrawState.enableTextureLoc, in preDrawTextureUnitEmulation()833 gl.glUniform1i(m_geometryDrawState.enableTextureLoc, 1); in preDrawTextureUnitEmulation()