Searched refs:enumval (Results 1 – 2 of 2) sorted by relevance
734 … textureParamValue(GL2Encoder* ctx, GLenum pname, GLint intval, GLfloat floatval, GLenum enumval) { in textureParamValue() argument742 (enumval == GL_NONE) || in textureParamValue()743 (enumval == GL_COMPARE_REF_TO_TEXTURE); in textureParamValue()746 (enumval == GL_LEQUAL) || in textureParamValue()747 (enumval == GL_GEQUAL) || in textureParamValue()748 (enumval == GL_LESS) || in textureParamValue()749 (enumval == GL_GREATER) || in textureParamValue()750 (enumval == GL_EQUAL) || in textureParamValue()751 (enumval == GL_NOTEQUAL) || in textureParamValue()752 (enumval == GL_ALWAYS) || in textureParamValue()[all …]
58 …l textureParamValue(GL2Encoder* ctx, GLenum pname, GLint intval, GLfloat floatval, GLenum enumval);