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Searched refs:errorLogLength (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/common/end2end/
DGfxstreamEnd2EndTests.cpp376 GLint errorLogLength = 0; in MakeShader() local
377 dispatch.glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &errorLogLength); in MakeShader()
378 if (!errorLogLength) { in MakeShader()
379 errorLogLength = 512; in MakeShader()
382 std::vector<GLchar> errorLog(errorLogLength); in MakeShader()
383 dispatch.glGetShaderInfoLog(shader, errorLogLength, &errorLogLength, errorLog.data()); in MakeShader()
385 const std::string errorString = errorLogLength == 0 ? "" : errorLog.data(); in MakeShader()
410 GLint errorLogLength = 0; in MakeProgram() local
411 dispatch.glGetProgramiv(program, GL_INFO_LOG_LENGTH, &errorLogLength); in MakeProgram()
412 if (!errorLogLength) { in MakeProgram()
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