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Searched refs:flushEmulatedEglWindowSurfaceColorBuffer (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/host/tests/
DGLSnapshotRendering_unittest.cpp46 mFb->flushEmulatedEglWindowSurfaceColorBuffer(mSurface); in drawLoop()
DSampleApplication.cpp314 mFb->flushEmulatedEglWindowSurfaceColorBuffer(mSurface); in drawLoop()
458 mFb->flushEmulatedEglWindowSurfaceColorBuffer(sfSurface); in drawWorker()
507 mFb->flushEmulatedEglWindowSurfaceColorBuffer(appSurface); in surfaceFlingerComposerLoop()
552 mFb->flushEmulatedEglWindowSurfaceColorBuffer(mSurface); in drawOnce()
DFrameBuffer_unittest.cpp434 mFb->flushEmulatedEglWindowSurfaceColorBuffer(surface); in TEST_F()
956 mFb->flushEmulatedEglWindowSurfaceColorBuffer(surface); in TEST_F()
/hardware/google/gfxstream/host/
DFrameBuffer.h608 bool flushEmulatedEglWindowSurfaceColorBuffer(HandleType p_surface);
DRenderControl.cpp870 if (!fb->flushEmulatedEglWindowSurfaceColorBuffer(windowSurface)) { in rcFlushWindowColorBuffer()
DFrameBuffer.cpp3499 bool FrameBuffer::flushEmulatedEglWindowSurfaceColorBuffer(HandleType p_surface) { in flushEmulatedEglWindowSurfaceColorBuffer() function in gfxstream::FrameBuffer