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Searched refs:frag (Results 1 – 18 of 18) sorted by relevance

/hardware/libhardware/tests/hwc/
Dutil.c76 GLuint vert, frag, prog; in load_program() local
81 if (!(frag = load_shader(GL_FRAGMENT_SHADER, frag_src))) in load_program()
87 glAttachShader(prog, frag); in load_program()
106 glDeleteShader(frag); in load_program()
/hardware/google/gfxstream/common/detector/
DGraphicsDetectorVkPrecisionQualifiersOnYuvSamplers.cpp392 const std::vector<uint8_t>& frag; in PopulateVulkanPrecisionQualifiersOnYuvSamplersQuirk() member
398 .frag = kBlitTextureFrag, in PopulateVulkanPrecisionQualifiersOnYuvSamplersQuirk()
403 .frag = kBlitTextureLowpFrag, in PopulateVulkanPrecisionQualifiersOnYuvSamplersQuirk()
408 .frag = kBlitTextureMediumpFrag, in PopulateVulkanPrecisionQualifiersOnYuvSamplersQuirk()
413 .frag = kBlitTextureHighpFrag, in PopulateVulkanPrecisionQualifiersOnYuvSamplersQuirk()
419 auto result = CanHandlePrecisionQualifierWithYuvSampler(combo.vert, combo.frag); in PopulateVulkanPrecisionQualifiersOnYuvSamplersQuirk()
/hardware/google/gfxstream/common/detector/shaders/
Dgenerate_shader_embeds.sh1 for file in *.{frag,vert}; do
/hardware/google/gfxstream/scripts/
Dgenerate-compositor-shader-headers.sh2 py scripts/glsl-shader-to-spv-c-array.py stream-servers/vulkan/Compositor.frag stream-servers/vulka…
/hardware/google/gfxstream/guest/mesa/src/vulkan/overlay-layer/
Dmeson.build22 'overlay.frag',
26 foreach s : ['overlay.frag', 'overlay.vert']
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/katex/contrib/
Dauto-render.js273 var frag = auto_render_renderMathInText(childNode.textContent, optionsCopy);
274 i += frag.childNodes.length - 1;
275 elem.replaceChild(frag, childNode);
Dauto-render.mjs157 const frag = renderMathInText(childNode.textContent, optionsCopy);
158 i += frag.childNodes.length - 1;
159 elem.replaceChild(frag, childNode);
/hardware/broadcom/wlan/bcmdhd/dhdutil/include/proto/
Dbt_amp_hci.h89 uint8 frag[1];
234 uint8 frag[1];
Dbcmip.h106 uint16 frag; /* 3 flag bits and fragment offset */ member
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DProgramData.h88 bool validateLink(ShaderParser* frag, ShaderParser* vert);
DProgramData.cpp756 bool ProgramData::validateLink(ShaderParser* frag, ShaderParser* vert) { in validateLink() argument
761 frag->getShaderLinkInfo(); in validateLink()
/hardware/google/gfxstream/
D.gitignore18 /ui/shader/texture-blit-frag.h
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
Dspirvenv.adoc1506 [eq]#frag~width~ {times} <<limits-minInterpolationOffset,
1508 where [eq]#frag~width~# is the width of the current fragment in pixels
1512 [eq]#frag~width~ {times} (<<limits-maxInterpolationOffset,
1514 where [eq]#frag~width~# is the width of the current fragment in pixels
1520 [eq]#frag~height~ {times} <<limits-minInterpolationOffset,
1522 where [eq]#frag~height~# is the height of the current fragment in pixels
1526 [eq]#frag~height~ {times} (<<limits-maxInterpolationOffset,
1528 where [eq]#frag~height~# is the height of the current fragment in pixels
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_EXT_shader_tile_image.adoc399 Early fragment tests are disallowed if reading frag depth / stencil.
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/katex/
Dkatex.js961 var frag = document.createDocumentFragment();
964 frag.appendChild(this.children[i].toNode()); field
967 return frag;
Dkatex.mjs1031 const frag = document.createDocumentFragment();
1034 frag.appendChild(this.children[i].toNode());
1037 return frag;
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dfragops.adoc40 . <<fragops-rep-frag-test, Representative fragment test>>
2047 [[fragops-rep-frag-test]]
Dfeatures.adoc2434 See <<fragops-rep-frag-test, Representative Fragment Test>>.